
Daily Brains · six stupidly easy questions. Every one is a trap.
The Stupid Person Game is the trick-question puzzle in Daily Brains (/daily). Every day the whole world gets the same six questions that look too easy to bother with: how many months have 28 days, what place are you in after overtaking the runner in second, how much is the ball. Each one hides a trap, the tempting answer your brain blurts out before it has finished reading, and each one is asked against a burning fuse, because pressure is what makes clever people fall for it.
Classic gotchas and lateral-thinking riddles (where do they bury the survivors?), attention traps (read it again: "Paris in the the spring"), rhyme traps (say "silk" five times, then: what do cows drink?), cognitive-reflection sums in the bat-and-ball tradition, fencepost and doubling puzzles, percentage and average-speed traps, logic and probability classics, and fact traps where the famous answer is wrong (the capital isn't the biggest city; a koala isn't a bear).
658 original questions in four tiers: 110 easy, 268 medium, 198 hard and 82 extreme. Every question stores its correct answer, its trap answer and a one-line explanation, obfuscated in the page so the answer can't be read from the source. Numeric families (bat and ball, clock chimes, snails in wells, painted cubes, clock angles and so on) are generated with their answers computed, not typed by hand. A handful of questions whose answers are arguable were cut during writing.
Each tier is dealt from its own fixed, shuffled ring, so a question can only come back after its whole tier has been used. No question repeats within 100 days, no day's set of six repeats within a year (none repeats in the first 1,500 days at all), and two look-alike questions from the same family never land on the same day. scripts/test-stupid-person-game.mjs proves all of this on every run.
Most questions have four options, one of them the trap; the rest ask you to type a whole number on the on-screen keypad. A fuse burns down above the card, with a few seconds for reading plus thinking time that grows with the day's difficulty. When it burns out, the question counts as wrong. Keys 1–4 or A–D pick an option, digits and Enter type a number, and Enter moves on.
After each answer a rubber stamp slams onto the card: NOT STUPID, GOTCHA! (you picked the trap), WRONG or TOO SLOW. Then the answer, the trap and a one-line explanation of why your brain wanted the wrong one.
Monday · Gentle (three easy, three medium), Tuesday · Mild, Wednesday · Tricky, Thursday · Sneaky, Friday · Devious, Saturday · Wicked (the first extreme question appears) and Sunday · Fiendish (two hard, four extreme multi-step reasoning traps). The meter on the start screen shows where the week is.
A right answer is worth 100 points plus up to 50 for speed, so the daily maximum is 900. Three or more right counts as a win and keeps your streak; six out of six is a perfect day. Your title goes from Total Potato (0) through Mashed Potato, Couch Potato, Mostly Potato and Half-Baked to Suspiciously Smart (5) and Certified Genius (6).
The share line gives the puzzle number, your score and title, the day's difficulty and one emoji per question: 🧠 right, 🥔 fell for the trap, ❌ wrong, ⏰ too slow. It never shows the questions or answers.
| Day | Level | Easy | Medium | Hard | Extreme |
|---|---|---|---|---|---|
| Monday | Gentle | 3 | 3 | 0 | 0 |
| Tuesday | Mild | 2 | 4 | 0 | 0 |
| Wednesday | Tricky | 1 | 4 | 1 | 0 |
| Thursday | Sneaky | 0 | 4 | 2 | 0 |
| Friday | Devious | 0 | 2 | 4 | 0 |
| Saturday | Wicked | 0 | 1 | 4 | 1 |
| Sunday | Fiendish | 0 | 0 | 2 | 4 |
| Event | Reward |
|---|---|
| Get 3 or more right | 15 Tickets |
| All six right (perfect) | +25 Tickets |
| Not Stupid (first win) | 🧠 Bronze · 10 Tickets |
| Certified Genius (6/6 in a day) | 🎓 Silver · 20 Tickets |
| Hard to Fool (3-day streak) | 🔥 Bronze · 15 Tickets |
| Trap Dodger (7-day streak) | 🪤 Gold · 40 Tickets |
| Potato-Proof (30-day streak) | 🥔 Legendary · 100 Tickets |