Snootfire

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“Snootfire” is also the name of a dream several editors report having.

Snootfire
Snootfire screenshot
No ammo. Just appetite.
DeveloperKilowatt Arcade
PublisherWowCool World
GenreAction
PlatformsComputers, Phones
ModeSingle-player
ReleaseJune 28, 2026
VersionA
Cast5 known individuals
▶ Play Snootfire

Snootfire (action game, 2026) — No ammo. Just appetite.

Snootfire is a twin-stick dungeon roguelite. You play Snoot, a pocket dragon who never had any ammo of her own. She slurps the goblins' purple peas out of the air, spits them back as embers, and burps when her belly is full. The campaign is four floors of the Hoard Below, five rooms each, with a boss at the end of every floor. Between rooms you pick Treats and can sign Bold Deals. The endless Hoard Hunt is the mode for the leaderboard. (Build A, game version 0.7.)[citation needed]

Plot

The Ladle Gang moves in

The Hoard Below was a quiet cellar of gold, gems and old jam jars, guarded by one very small dragon. Then the Ladle Gang arrived: pea-shooting goblins with soup ladles for helmets and kitchenware for armour. They raided the pantry, fired up the boilers, let the mushrooms run wild and put a toad with a monocle in charge of the gold.

A dragon with no fire

Snoot is too young to breathe fire, but she can breathe in. Anything the goblins throw at her she swallows, warms up and spits back. If she eats too much, the whole cellar finds out.

Characters

SnootHero
Pocket dragon, keeper of the Hoard

She walks slower as her belly fills, so a full Snoot hits hardest but has trouble dodging. Her belly glows purple with the peas she's holding.

Hearts: 5 (Easy 7, Hard 4) · Belly: 10 peas · Dash: 0.85 s cooldown
Big LadleBoss
Floor 1 boss

The gang's head chef. He cycles through a seven-pea fan, a full pea ring (with fireballs mixed in below half health) and calling in two Pea Pips.

HP: 140 (Normal)
Kettle GolemBoss
Floor 2 boss

Turns a twin spiral of peas from its spout, which makes it the best ammo farm in the game, and every few seconds blasts out a five-way burst of steam fireballs.

HP: 190 (Normal)
Mother MorelBoss
Floor 3 boss

Stays rooted to the spot and fires spore rings, then teleports every 5.5 seconds, leaving Sporelings and puffballs behind.

HP: 210 (Normal)
Count TolltoadBoss
Floor 4 boss

The gang's accountant, who pays out in coin bullets. Each coin is worth two belly. Below half health he gets furious and mixes fireballs into every pattern.

HP: 280 (Normal)

Gameplay

Slurp

Hold slurp (right click, Space or the SLURP button) and Snoot inhales in a cone in front of her snout. Purple peas and gold coins inside the cone get pulled into her mouth and land in her belly. She walks at half speed while slurping, and she can't spit at the same time.

Spit

Each spit uses one belly pea and fires an ember that does 3 damage. If her belly is empty, Snoot can only manage a 1-damage puff, so you have to keep slurping to fight properly.

Burp

If you swallow one pea past a full belly, Snoot does a forced BUUURP. It deals heavy damage around her, wipes every bullet close by, and leaves her dizzy for a moment. You can also burp on purpose with Q or the BURP button once she's at least half full. The fuller her belly, the bigger the blast.

Fireballs

Red chili fireballs can't be slurped, so you have to dodge them or dash through them. Spicy Gut is the exception: with it you can swallow fireballs and spit them back as piercing double-damage flame.

Treats and Bold Deals

After every room you pick one of three Treats. Before a non-boss room you can also sign the Bold Deal on offer. It gives the next room a curse, but that room scores double and you pick two Treats after it.

Modes and difficulty

Campaign is 20 rooms. Hoard Hunt is endless: the floors loop, enemies get tougher and every fifth room is a boss. It opens once you've beaten Big Ladle. Easy, Normal and Hard change your hearts, bullet speed, how often enemies fire, how many enemies show up, and the score multiplier (x0.75, x1, x1.5). If a boss fight goes past 150 seconds, the boss takes double damage, so no fight can drag on forever.

The Ladle Gang

HP shown at room 1. Enemy health goes up 4.5% with each room you clear.

Snoot's scales (quick shop)

Buy these on the game page and equip them. Ember is free.

Treats

Each run, three are offered after every room. Spicy Gut is rare.

TreatEffectMax level
Bigger Belly+4 belly space4
Hot Breath+1 ember damage5
Quick Spit+25% spit rate4
Wide Snout+30% slurp reach and width3
Fork Tongue+1 ember per spit2
Big Supper+1 max heart, heal 24
Gulp Dashdashing through peas swallows them1
Thunder Burp+35% burp size, burps heal 12
Skippy Embersembers bounce off walls once more2
Gem Sniffermuch larger gem pickup radius1
Strong Wings+12% speed, less belly slowdown3
Spicy Gutslurp fireballs, spit piercing flame1

Bold Deals

Each one lasts one room. That room scores x2 and you pick an extra Treat afterwards.

DealCurse
Hasty Peasenemy bullets 30% faster
Full House50% more enemies
Clipped Wingsno dashing
Torches Outyou can only see close to Snoot
Small Stomachbelly space halved
Chili Seasona third of peas become fireballs

Floors

FloorEnemiesHazardBoss
1 Pantry CellarPea Pip, Pickle Jar, Spud RamnoneBOSS: Big Ladle
2 Boiler Vaults+ Chili Imp, Fuse Beetlesteam ventsBOSS: Kettle Golem
3 Mushroom Grotto+ Sporeling, Lid KnightpuffballsBOSS: Mother Morel
4 The Hoard+ Coin Wisp, mixed rostercoin bulletsBOSS: Count Tolltoad

Version history

  1. Version A (2026-11-02)
    • NEW GAME, replacing Overbold, a generic neon twin-stick roguelite. The name, slug, premise, characters and art are all new.
    • Core mechanic: no ammo of your own. Slurp the peas enemies fire, spit them back as embers, and burp when you're overfull or on purpose with Q. Red fireballs can't be slurped.
    • Kept from Overbold: arena rooms, a pick of upgrades between rooms, and the risk/reward mutator, now the Bold Deal (x2 score and an extra Treat).
    • 4-floor, 20-room campaign with four bosses, 9 enemy types, 3 hazards, 12 Treats, 6 Bold Deals, the endless Hoard Hunt, and Easy, Normal and Hard.
    • 13 achievements, TIX rules, cloud save, and six scale skins in the quick shop. Touch controls with floating sticks and SLURP, DASH and BURP buttons. Works in portrait and landscape.

This page documents version A of Snootfire. It was last edited by someone who should have been playing instead.