PECKING ORDER← WIKI
Pecking Order screenshot

SillyBird's flock vs. the Grackle Gang: two lanes, five molts, one very loud squawk.

Pecking Order is a lane-pushing strategy war in BIRDWORLDO. SillyBird's flock holds the Nest Tree on the left; the Grackle Gang holds the Scrap Spire on the right. Spend seeds to hatch birds that march (or fly) across the field on their own, beat Grackles to earn more seeds and molt points, and molt the whole flock through five eras of bird tech, from eggshell helmets to rainbow wands. The battle runs in two lanes at once, ground and sky, with a counter triangle between Peckers, Pitchers and Flyers. A live weather forecast changes the rules every 40 seconds or so, SillyBird himself can be sent in to level up and SQUAWK the Grackles silly, the Great Migration sweeps the field, raids arrive every two and a half minutes and the Grackle King turns up for the endgame. Three difficulties with their own leaderboards, fourteen achievements and six flock colours in the quick shop. It plays with a mouse, a keyboard or touch, in landscape or portrait.

▶ PLAY PECKING ORDERVERSION Aby Chessboard Foundry

STORY & LORE

BIRDWORLDO

BIRDWORLDO is the home of tall, rounded pixel birds on long stick legs. SillyBird, the white one with the flame-shaped tuft, lives at the top of the Nest Tree with his flock and three eggs he is very protective of.

The Grackle Gang

Grackles are iridescent black birds with yellow eyes and a taste for anything shiny. They built the Scrap Spire out of tyres, crates, a boot and a lot of things they pinched, and they want the Nest Tree next. They are shameless copycats: whatever tech the flock molts into, the Grackles copy, and they catch up fast when they fall behind.

The Grackle King

The Gang's boss, twice the height of anyone else, with a gold crown, a purple cape and a gold chain. He stays home until the Spire is in real trouble (or the fight drags past fifteen minutes), then walks out personally.

CHARACTERS & ENEMIES

SillyBirdHero unitHERO

Free to deploy. Walks the ground lane with a cape and the era's weapon, levels up every 4 Grackles he helps finish (Lv 1-8, +10% HP and damage per level, kept for the whole match). While he is out, his button becomes SQUAWK. If he falls he naps for 30 seconds and can be sent in again.

HP 300 x era (x level)Hit 20 x era, small splashSquawk every 20 s
The FlockYour birdsALLY

Peckers (white), Pitchers (blue), Flyers (pink) and Heavies (golden), re-geared in every era.

GracklesThe GangENEMY

Same four roles as your flock, same era tech, darker and meaner, with an AI that counter-picks what you field.

The Grackle KingEndgame bossBOSS

Spawns once per match when the Spire drops below 42% or at 15:00. 3,400 HP and 95 damage scaled by the Grackles' era, a 34 px splash that also reaches flyers, and he shrugs off most of a Squawk (0.6 s stun). Toppling him pays a big seed and molt bonus, 40% Migration charge, +2,500 score and 5 TIX.

HOW IT PLAYS

Controls

Touch or mouse: tap the buttons along the bottom (a single row in landscape, two rows in portrait). Drag the field or tap the mini-map to look around; the camera follows the front line on its own when you leave it alone for 4 seconds (switch that off in Settings). Keyboard: 1-4 hatch birds, 5 or H for SillyBird / Squawk, T perch, U perch slot, E molt, Space or Q Great Migration, arrows or A/D to look, P or Esc to pause, M to mute. Hovering a button with the mouse explains it. The game pauses itself when the tab is hidden.

Two lanes and the counter triangle

Ground birds walk the grass and block each other; flyers cruise the sky lane above and only block other flyers, so they float straight over a ground fight. Peckers and Heavies can only hit the ground. Pitchers, Flyers and perches hit both lanes. That gives the triangle: Peckers beat fragile Pitchers, Pitchers shoot down Flyers, Flyers bomb Peckers and Heavies that cannot hit back. A flock of only one kind gets punished.

Seeds, molt points and molting

You earn 6 seeds a second (+4 per era) and seeds for every Grackle beaten. Every Grackle also fills the MOLT meter (plus a trickle of 1.5 a second). Molting moves the whole flock to the next era: new birds, a new perch, a bigger nest (it keeps its health percentage and heals 8% on top). Birds already on the field keep the era they hatched in.

Perches

Turrets on the right side of the Nest Tree, one slot to start, +1 slot for 650 seeds and +1 more for 1,700. A perch always fires at the closest Grackle in range, in either lane. Once every slot is full the button turns into UPGRADE and replaces your oldest-era perch with the current one.

SQUAWK

With SillyBird on the field, his button squawks (20 s cooldown): every Grackle within 120 px of him is stunned for 1.7 s (0.6 s for the King), and every bird of yours in that circle is rallied for 6 s: +35% damage, +25% attack rate and +30% speed.

The Great Migration

The special charges 1% a second plus 1.4% per Grackle beaten (40% for the King). Unleash it and a flock sweeps across the whole field, left to right, hitting every Grackle it passes for 110 x your era multiplier (x1.5 against flyers, x0.4 against the King).

Weather

The forecast in the top right shows the current weather, the next one and the countdown. The first change comes at 0:55, then every 36-46 s, and thunderstorms never arrive before 2:30. See the weather table below.

Raids, the King and termites

From 2:30, every 150 seconds a Grackle raid of free birds pours out of the Spire (2 birds, +1 for every 5 minutes played, +1 on Raptor, -1 on Fledgling), with a 4-second warning siren. The Grackle King arrives once (see above). After 20:00 termites get into both forts and each loses 0.6% of its max health a second, so every match ends.

Copycat Grackles

When you out-molt the Grackles they steal your tech fast: for every era they are behind they gain an extra 5 molt points a second, 80% more molt points per kill and 6 extra seeds a second. Racing ahead buys you a window, not a free win.

Score

Seed value of every Grackle you beat, plus half the damage you dealt to the Spire, plus on a win 6,000 + 4,000 x the share of nest health left + 4 points per second under 20:00, plus 2,500 if you toppled the King. The total is multiplied by the difficulty (Fledgling x0.6, Flock x1, Raptor x1.6). A loss still posts a score.

Saving

Best scores per difficulty, wins, Grackles beaten and Kings toppled save to your account (cloud save) and show on the title screen. A match itself is not saved mid-fight.

HATCHLING ERA: THE FLOCK

A meadow of soft green hills and wildflowers. Molting out of this era costs 1,400 molt points.

pecker
Peckling
Pecker: ground melee, cannot hit flyers.
Seeds 40HP 115Hit 16
pitcher
Pebble Pitcher
Pitcher: ranged, hits the ground and the sky.
Seeds 75HP 62Hit 13
flyer
Fluffball
Flyer: rides the sky lane and bombs whatever is below.
Seeds 105HP 82Hit 15
heavy
Big Mama Hen
Heavy: slow ground tank with a splash hit.
Seeds 215HP 430Hit 36
perch
Acorn Dropper
Perch turret: lobbed acorns.
Seeds 260Hit 26Range 220

BACKYARD ERA: THE FLOCK

Suburban back gardens, a picket fence and houses at golden hour. The Nest Tree gets a birdhouse. Molting out of this era costs 3,600 molt points.

pecker
Feeder Guard
Pecker: ground melee, cannot hit flyers.
Seeds 70HP 213Hit 30
pitcher
Slingshot Finch
Pitcher: ranged, hits the ground and the sky.
Seeds 130HP 115Hit 24
flyer
Kite Robin
Flyer: rides the sky lane and bombs whatever is below.
Seeds 185HP 152Hit 28
heavy
Rake Goose
Heavy: slow ground tank with a splash hit.
Seeds 375HP 796Hit 67
perch
Seed Sprinkler
Perch turret: rapid seed spray.
Seeds 560Hit 21Range 235

JUNKYARD ERA: THE FLOCK

A dusty scrapyard of tyres, barrels and a crane. Bottlecaps get nailed to the tree. Molting out of this era costs 7,400 molt points.

pecker
Bottlecap Brawler
Pecker: ground melee, cannot hit flyers.
Seeds 120HP 391Hit 54
pitcher
Rubber Band Sparrow
Pitcher: ranged, hits the ground and the sky.
Seeds 225HP 211Hit 44
flyer
Tin-Can Flyer
Flyer: rides the sky lane and bombs whatever is below.
Seeds 315HP 279Hit 51
heavy
Shopping Cart Turkey
Heavy: slow ground tank with a splash hit.
Seeds 645HP 1462Hit 122
perch
Bottle Rocket
Perch turret: rockets with a 26 px splash.
Seeds 1,100Hit 92Range 265

ROOFTOP ERA: THE FLOCK

City rooftops at dusk, water towers and satellite dishes. The Spire lights up a neon CAW sign. Molting out of this era costs 14,000 molt points.

pecker
Cone Pigeon
Pecker: ground melee, cannot hit flyers.
Seeds 210HP 690Hit 96
pitcher
Hot-Chip Gull
Pitcher: ranged, hits the ground and the sky.
Seeds 390HP 372Hit 78
flyer
Drone Pigeon
Flyer: rides the sky lane and bombs whatever is below.
Seeds 545HP 492Hit 90
heavy
Dumpster Pelican
Heavy: slow ground tank with a splash hit.
Seeds 1120HP 2580Hit 216
perch
Hose Cannon
Perch turret: water jets that slow the target by 30% for 1.2 s.
Seeds 2,100Hit 58Range 285

SKY KINGDOM: THE FLOCK

Floating islands over a cloud floor under a rainbow. The Spire grows a storm cloud. The final era.

pecker
Cloud Knight
Pecker: ground melee, cannot hit flyers.
Seeds 360HP 1196Hit 166
pitcher
Rainbow Ranger
Pitcher: ranged, hits the ground and the sky.
Seeds 675HP 645Hit 135
flyer
Jet Eagle
Flyer: rides the sky lane and bombs whatever is below.
Seeds 945HP 853Hit 156
heavy
Thunder Ostrich
Heavy: slow ground tank with a splash hit.
Seeds 1935HP 4472Hit 374
perch
Prism Beam
Perch turret: an instant rainbow beam.
Seeds 4,000Hit 200Range 315

THE GRACKLE GANG

Grackles use the same four roles and the same era tech as your flock (they are copycats), drawn as iridescent black birds with yellow eyes. On Flock their birds get +18% HP and damage, on Raptor +25%, on Fledgling -8%.

pecker
Grub Grackle
Hatchling Era pecker
pitcher
Grit Flinger
Hatchling Era pitcher
flyer
Gloom Puff
Hatchling Era flyer
heavy
Boulder Buzzard
Hatchling Era heavy
pecker
Fence Grackle
Backyard Era pecker
pitcher
Bottle Slinger
Backyard Era pitcher
flyer
Kite Crow
Backyard Era flyer
heavy
Barrow Rook
Backyard Era heavy
pecker
Scrap Grackle
Junkyard Era pecker
pitcher
Spring Flinger
Junkyard Era pitcher
flyer
Can Crow
Junkyard Era flyer
heavy
Junk Tank Rook
Junkyard Era heavy
pecker
Alley Grackle
Rooftop Era pecker
pitcher
Chip Thief
Rooftop Era pitcher
flyer
Drone Crow
Rooftop Era flyer
heavy
Bin Raven
Rooftop Era heavy
pecker
Storm Grackle
Sky Kingdom pecker
pitcher
Hex Flinger
Sky Kingdom pitcher
flyer
Void Crow
Sky Kingdom flyer
heavy
Thunder Rook
Sky Kingdom heavy
boss
The Grackle King
Boss. Huge, slow, splash hits that reach flyers too.

SILLYBIRD THROUGH THE ERAS

SillyBird wears the gear of the era he was sent out in. If you molt while he is on the field he keeps his old kit until his next deployment.

hero
SillyBird, Hatchling Era
hero
SillyBird, Backyard Era
hero
SillyBird, Junkyard Era
hero
SillyBird, Rooftop Era
hero
SillyBird, Sky Kingdom

FLOCK COLOURS (QUICK SHOP)

Cosmetic flock colourways the game can wear, sold and equipped in the quick shop on the game's page (equip key po_flock). The game checks you own one before painting it and applies it on the next frame. Every colourway plays exactly the same. Classic is free.

free
Classic
White Peckers, blue Pitchers, pink Flyers, golden Heavies, red cape.
cosmetic
Sunset Flock
Peach and coral birds, purple cape.
cosmetic
Blue Jay Flock
Sky and cobalt blues, gold cape.
cosmetic
Mint Flock
Mint and lime greens, pink cape.
cosmetic
Royal Flock
Lilac and violet, gold cape.
cosmetic
Golden Flock
The whole flock in gold, crimson cape.

GALLERY

BASE BIRD STATS (HATCHLING ERA)

Every later era multiplies cost by the cost multiplier and HP and damage by the stat multiplier in the next table (costs round to 5). Speed is px per second; the lane is 900 px from tree to Spire.

RoleSeedsHatch timeHPHitAttack everySpeedRangeHits
Pecker401.0 s115160.8 s30meleeground
Pitcher751.4 s62131.1 s2892ground + sky
Flyer1051.7 s82151.0 s4062ground + sky
Heavy2152.8 s430361.3 s19melee + splashground

ERAS

Molt points needed to leave each era. The Grackles' molt cost is x0.95 on Flock, x0.85 on Raptor and x1.15 on Fledgling.

EraCost mult.Stat mult.Nest / Spire HPMolt to nextSeed income
Hatchling Erax1x16,0001,4006 /s
Backyard Erax1.75x1.859,0003,60010 /s
Junkyard Erax3.0x3.413,0007,40014 /s
Rooftop Erax5.2x6.019,00014,00018 /s
Sky Kingdomx9.0x10.427,000-22 /s

WEATHER

Effects apply to both sides unless noted.

WeatherEffect
Clear SkiesNothing funny going on.
TailwindYour birds +25% speed (flyers +45%); Grackles -20% (flyers -36%).
HeadwindThe reverse: Grackles get the boost, your birds get slowed.
DownpourGround birds move at 70% speed; perches fire at 75% rate.
ThunderstormRain, plus lightning every 2.2-3.8 s strikes a random flyer (either side) for 32% of its max HP. Not before 2:30.
Pea-Soup FogEvery ranged attack, perches included, reaches only 60% as far.

DIFFICULTIES

Each difficulty has its own leaderboard; Flock is the main board. Measured with the built-in auto-player (it uses SillyBird and the Migration but plays simply): Fledgling won 10 of 10 (9-15 min), Flock 5 of 10 (10-17 min), Raptor 1 of 10 (16-20 min).

FledglingFlockRaptor
Grackle seed incomex0.9x1.3x1.45
Grackle molt pointsx0.8x1.1x1.25
Grackle bird HP and damagex0.92x1.18x1.25
Grackle seeds per killx0.85x1x1.15
Grackle decision time2.4-4.0 s1.6-3.0 s1.0-2.0 s
Grackles start with a perchnonoyes
Score multiplierx0.6x1x1.6

TIX

What the game asks the portal for. The server pays the amounts in the manifest, capped at 45 a match. TIX never appear inside the game.

ReasonTIXWhen
play2A match that lasted at least 2 minutes ends
win10You wreck the Scrap Spire
raptor_win15You win on Raptor (on top of win)
king5You topple the Grackle King
high_score10New personal best on that difficulty, at least 2,000, with an earlier best on record

VERSION HISTORY

VERSION A2026-10-31
  • Reworked from a straight clone of an old Flash evolve-through-the-ages war game into original WowCool IP: new title (Pecking Order), new slug (pecking-order, replacing the old one), new world (BIRDWORLDO), new cast (SillyBird's flock vs. the Grackle Gang and the Grackle King).
  • New mechanics: two simultaneous lanes (ground and sky) with a Pecker/Pitcher/Flyer counter triangle; a live weather forecast (tailwind, headwind, downpour, thunderstorm, fog); SillyBird as a free, levelling hero with a SQUAWK stun-and-rally; the Great Migration special; Grackle raids; the Grackle King boss; copycat catch-up; termites after 20:00 so no match can stall.
  • Five eras of bird tech (Hatchling, Backyard, Junkyard, Rooftop, Sky Kingdom) with 20 flock birds, 20 Grackles, 5 perches and per-era scenery, all pixel art drawn in code; chiptune music that changes key and tempo with each molt.
  • Three difficulties with their own leaderboards, 14 achievements, TIX for playing, winning, Raptor wins, the King and new bests, cloud-saved records, six flock colourways read from the quick shop.
  • Responsive layouts for desktop, landscape phones and portrait phones; mouse, touch and keyboard; pause button, P/Esc and auto-pause on tab hide.